![]() ![]() You can already see a slight graphic change from one to the other. Of course you want to look at your character and sweet loot right? Lets take a stroll over to our forge. ![]() A few more tidbits of information is shown such as level recommendation for each level, a more compact menu system along the left side, and is more compact. Both are relatively the same, with a few more eye candy changes made to the DDE edition. Once inside your tavern, in the first edition you were greeted with the level select screen, so I started with that. So for the purpose of this review, I have done both editions in an online private game, called a private tavern. Of course this brought a small complaint, as I had to go online to play, and not have a local game, causing possible lag, and annoyance. This was a good improvement as now all my items and characters could be used without a hitch. The developers realized this was an issue, and made the entire DDE edition online. Not once since then have I touched the local option, and do not miss it. I booted up the online option and noticed a displeasing discovery, I was unable to use the items, and characters I had played with for 50+ hours with my friends now that I decided to go online. This changed for me recently as I moved, and wanted to play the game again with some friends. It worked with out a hitch, and we never once thought of going online with it. Local was my main source of entertainment when loading the DD1, as this game was introduced to me by my cousin, we would play non stop when we saw each other over our local network. First being online play, and the second is local. When looking back at the first iteration, you have two options. DDE is heavily focused on online game play. This introduces a very evident new overhaul when compared to the original. ![]() You can see the skipped step from the first edition: Skipping screen of ‘pressing start’, you are immediately introduced to the menu selection. ![]() Not really an important feature of a game, and the developers realized that upon releasing the next version. This fear was gone fairly quickly in DDE as it was seamless, and I did not have to log in again.Īs both games start, you are introduced to a splash screen. This was first discovered to be bothersome in the first Borderlands, as it was gimmicky, and rarely worked properly. Simple steps, but it still accounts for a pet peeve on many games introduced via Steam, a requirement for a secondary account. The first and main difference you would notice immediately would be the mandated account creation on TrendyNet. Calling it a sequel is generous, as it is more like a touch up of the original. I have played Dungeon Defenders since the release, and only recently got the sequel titled “Dungeon Defenders Eternity”. ![]()
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